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AI Insights · Timothy · October 2021

Top 5 Season Pass Games on Android in France Q3 2021

In Q3 2021, the Top 5 Season Pass Games on Android in France showcased notable trends in downloads, revenue, and active users, with varying performance across the board.

Top 5 Season Pass Games on Android in France Q3 2021

In Q3 2021, the Top 5 Season Pass Games on Android in France demonstrated diverse performance metrics, reflecting their popularity and engagement levels. Here's a detailed look at their weekly downloads, revenue, and active user trends during this period.

Subway Surfers from SYBO Games saw a significant rise in weekly downloads, peaking at 33K in early August. Weekly revenue increased steadily, reaching around $1.6K in the first week of August before tapering off in September. The game maintained a high number of weekly active users, reaching a peak of approximately 856K in early August before gradually declining to about 557K by the end of September.

Race Master 3D - Car Racing by SayGames Ltd experienced a surge in weekly downloads, peaking at over 51K in mid-August. Although weekly revenue was minimal, starting at $17 in mid-September and rising to $41 by the end of the month, the game boasted a significant increase in weekly active users, peaking at approximately 121K in mid-September.

Mighty Party from PANORAMIK GAMES LTD showed strong weekly revenue figures, reaching a peak of about $55K in early August. Weekly downloads reached their highest at around 36K in the same period, while weekly active users peaked at approximately 126K in mid-August, maintaining a solid user base throughout the quarter.

Brawl Stars by Supercell demonstrated impressive weekly revenue, peaking at around $363K in mid-August. The game maintained a consistent download rate, with a peak of approximately 28K in late August. Weekly active users remained robust, fluctuating around the 1M mark, indicating a highly engaged player base.

My Talking Tom Friends from Outfit7 Limited had a steady increase in weekly downloads, peaking at around 27K in early August. Weekly revenue saw a gradual rise, reaching about $425 by the end of August. The game maintained a stable number of weekly active users, peaking at approximately 328K in early August and gradually decreasing to about 242K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021